Piers Nivans Blender 4.4.1
Preview
Prerequisites
Before using this model, ensure you have the following add-ons installed:
- MustardUI2025.4.0: Required for model management.
- MHX Runtime System4.4.0: Necessary for the proper functioning of the model rig.
Optional Add-on
- Daz Importer4.4.0: Adds extra features but is not essential.
Feature
- 🦴 Fully Daz G9 topology (FK + MHX)
- 😶🌫️ Remastered face based on RE6
- 🌭 MustardUI
- 👕 Includes a set of RE8 costumes
- 👨🏻 Basic Ckang shader
- 🦰 Faceit(ARKit Support)Rig & Foreskin Control
- 💈 Curves hair
- ✨ Controllable skin properties
MustardUI
MustardUI is a convenient panel for you to use the model, found in the N
key panel after clicking on Piers Armature.
You can switch the genital switch here, modify skin properties, switch costumes and hairstyles, and some minor features here.
Includes in-game costume
I've added a sniper outfit from RE8, which you can freely toggle on in the UI.
Faceit(ARKit Support)Rig & Foreskin Control
You can use the Faceit controls to manipulate his expressions—I've included a massive amount of extra controls for added flexibility.
I've set up foreskin controls for the Piers using shape keys, and you can manipulate them with this bone.
Curves hair
You can enable or disable the body hair (pubic and leg hair) I've set for him in the panel.
Controllable skin properties
I have integrated skin control properties into the Mustard UI. You can adjust the Dryness
and Sweaty
to make Piers appear sweaty in rendering.
Changelog
April 5, 2025 v1
- Initial release